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Online Racing Video Games Market Analysis: Its CAGR, Market Segmentation and Global Industry Overview

Executive Summary

The Online Racing Video Games market research reports indicate a growing demand for online racing video games globally. The market is expected to grow at a CAGR of % during the forecasted period due to the increasing popularity of online gaming and the growing adoption of advanced technologies like virtual reality in gaming.

Market trends in the Online Racing Video Games industry include the rising number of esports tournaments dedicated to racing games, the emergence of cloud gaming platforms, and the increasing integration of social features in racing games to enhance multiplayer experiences. Additionally, the market is witnessing a surge in demand for realistic graphics, immersive gameplay, and customizable features in online racing video games.

Geographically, the Online Racing Video Games market is spread across North America, Asia Pacific, Europe, the United States, and China. North America dominates the market due to the presence of key players, high disposable income, and the growing popularity of esports. The Asia Pacific region is expected to witness substantial growth in the market due to the increasing penetration of smartphones, rising internet connectivity, and a growing gaming community.

Overall, the Online Racing Video Games market is projected to experience significant growth in the coming years driven by technological advancements, rising internet penetration, and the growing popularity of online gaming. Key players in the market include Electronic Arts Inc., Activision Blizzard, Inc., Microsoft Corporation, Sony Corporation, and Nintendo Co., Ltd.

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Market Segmentation:

This Online Racing Video Games Market is further classified into Overview, Deployment, Application, and Region. 

In terms of Components, Online Racing Video Games Market is segmented into:

  • Turn 10 Studios (Microsoft)
  • Codemasters
  • Electronic Arts Inc.
  • Ubisoft
  • THQ Nordic
  • Gameloft
  • Milestone
  • Criterion
  • NaturalMotion
  • Slightly Mad Studios
  • iRacing
  • Creative Mobile
  • Bongfish
  • Fingersoft
  • Aquiris Game Studio
  • Vector Unit

The Online Racing Video Games Market Analysis by types is segmented into:

  • Free to play (F2P)
  • Pay to play (P2P)

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The Online Racing Video Games Market Industry Research by Application is segmented into:

  • Mobile
  • PC
  • Console

In terms of Region, the Online Racing Video Games Market Players available by Region are:

North America:

  • United States

  • Canada


  • Germany

  • France

  • U.K.

  • Italy

  • Russia


  • China

  • Japan

  • South Korea

  • India

  • Australia

  • China Taiwan

  • Indonesia

  • Thailand

  • Malaysia

Latin America:

  • Mexico

  • Brazil

  • Argentina Korea

  • Colombia

Middle East & Africa:

  • Turkey

  • Saudi

  • Arabia

  • UAE

  • Korea

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Key Drivers and Barriers in the Online Racing Video Games Market

Key drivers in the Online Racing Video Games market include the growing popularity of eSports, advancements in virtual reality technology, and the increasing number of gaming enthusiasts. However, barriers such as high costs associated with developing realistic graphics and game physics, competition from other genres of video games, and concerns regarding online security and privacy issues can hinder market growth. Challenges faced in the market include the need for continuous innovation to keep players engaged, addressing connectivity issues for seamless online gameplay, and adapting to changing consumer preferences for gameplay experiences. Additionally, regulatory constraints and copyright issues pose challenges for developers in the market.

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Competitive Landscape

One of the key players in the competitive online racing video games market is Turn 10 Studios, a subsidiary of Microsoft. They are known for their popular "Forza Motorsport" series, which has been well-received by both critics and players. Turn 10 Studios has a long history in the gaming industry, with the first "Forza Motorsport" game being released in 2005. The market growth of Turn 10 Studios has been steady, with each new installment in the "Forza Motorsport" series attracting a large fan base.

Another major player in the market is Electronic Arts Inc., known for their "Need for Speed" series. Electronic Arts Inc. has been a dominant force in the gaming industry for many years, with a wide range of popular titles in their portfolio. The "Need for Speed" series has been a consistent performer in the racing genre, with a loyal fan base and strong sales numbers.

Codemasters is another prominent player in the online racing video games market, known for titles such as "Dirt" and "Grid." They have a strong presence in the racing genre, with a focus on realistic gameplay and high-quality graphics. Codemasters has seen steady growth in the market, with each new release generating excitement among fans.

In terms of sales revenue, Electronic Arts Inc. reported a total revenue of $ billion in 2020, while Codemasters reported a revenue of £73.8 million in the same year. Turn 10 Studios, as a subsidiary of Microsoft, does not publicly report separate revenue figures. These companies continue to innovate and push the boundaries of the online racing video games market, attracting new players and retaining loyal fans.

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27 Jun 2024
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